Physics Based Character Controller

Unity Tool

Physics Based Character Controller simplifies character movement in Unity games, utilizing the platform's physics system. Players can interact naturally with the game world, performing actions like pushing objects, sliding, climbing, and wall jumping. Designed for easy integration into projects of any size, the controller offers features like collision handling and basic controls.

A sample scene with obstacles and platforms is included for quick testing and integration into different game environments.

Softwares

Unity Engine / C# / Photoshop / Blender

Role

Design, Art & Scripting

Devices

Unity v2018+ and all pipelines (HDRP, LWRP, SRP, etc.)

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