MXGP 2020: The Official Motocross Game

Milestone

During my time as a UI Tech Artist for MXGP 2020, I focused on UI design aspects such as logic, responsiveness, animations, and layout to ensure a smooth player experience. The transition to PS5 and Xbox Series X&S presented its own challenges, particularly in meeting new submission guidelines.

Being part of a AAA studio for the first time was eye-opening. I had the opportunity to collaborate with talented individuals, gaining insights from experienced designers and artists. This experience truly broadened my perspective and sharpened my skills as a game developer.

Softwares

Unreal Engine / UMG / Photoshop

Role

UI Technical Artist

Devices

PC / XBoxOne / Xbox Series X&S / PS4 / PS5

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