Creature IK

Unity Tool

Creature IK is a versatile tool for game developers, enabling the creation of diverse creatures with virtually infinite joints by combining three fundamental components: bones, joints, and pivot points. This modular approach allows for easy customization, resulting in unique characters tailored to specific needs.

Powered by a highly optimized FABRIK (Forward and Backward Reaching Inverse Kinematics) algorithm, Creature IK offers precise control over character positioning. Users can customize threshold and iteration settings to fine-tune responsiveness and performance, catering to both realistic and stylized animations.

Softwares

Unity Engine / C# / Photoshop / Blender

Role

Design, Art & Scripting

Devices

Unity v2017.5+ and all pipelines (HDRP, LWRP, SRP, etc.)

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