Mario + Rabbids: Sparks of Hope


I contributed as a UX Designer to the development of the game, Mario + Rabbids: Sparks of Hope.
In this role, I focused on enhancing the player experience by designing game flows, implementing intuitive signage and feedback systems, and optimizing navigation and menus.

I have also contributed to the development of the game's three DLCs, with particular focus on DLC3 featuring Rayman. Working closely with the UR team, I actively listened to player feedback to ensure continuous improvement and refinement of the game's user experience.

Figma / Proprietary Engine / Adobe Suite

UX Designer

Nintendo Switch