Rocksmith+

Ubisoft

I contributed as a UX Designer to the development of Rocksmith+.
I worked on the update that inctroduced the piano to the roster of available instruments (acustic guitar, electric guitar and bass) and worked on improving usability and accessibility features. Adapting the game for multiple devices (mobile, tablet, consoles and PC) presented a significant challenge, requiring careful balancing of usability and accessibility.

My responsibilities included designing intuitive game flows and optimizing navigation to ensure a seamless experience for players across platforms.

Softwares:
Figma / Proprietary Engine / Adobe Suite

Role:
UX Designer

Devices:
Mobile / Tablet / PC / XBoxOne / Xbox Series X&S / PS4 / PS5