MXGP 2021: The official motocross videogame


As a UI Tech Artist for MXGP 2021, my role involved fine-tuning the user interface to enhance player experience.
I focused on tasks like ensuring smooth functionality, creating engaging animations, and organizing UI elements for clarity. I also worked on adapting the interface for different languages and considering various scenarios to ensure usability. Collaborating with teammates, I contributed to implementing new features and refining the overall player journey.

This experience allowed me to sharpen my technical skills while gaining insight into the importance of user-centric design in gaming.

UMG / Unreal / Photoshop

UI Technical Artist

PC / XBoxOne / Xbox Series X&S / PS4 / PS5