Hotwheels Unleashed


I've worked as a UI Tech Artist in the the most recent HotWheels racing game, Hotwheels Unleashed.
In this role, I was responsible for overseeing the UI logic, responsiveness, animations, and layout of UI elements. I prioritized usability, addressed edge cases, and took into account localization considerations to ensure an optimal user experience.

Given the game's expansive content and subsequent DLC releases, the UI behavior was designed to be highly flexible, adaptable, and responsive. This enabled the UI to seamlessly accommodate the diverse range of content and cater to varied player experiences.

UMG / Unreal / Photoshop

UI Technical Artist

PC / XBoxOne / Xbox Series X&S / PS4 / PS5